Personal work is where I take risks. No briefs, no clients, no limit. Just me testing techniques, chasing ideas, and occasionally convincing my son to star in something.
Some of these experiments ended up influencing my commercial working others exist purely for the joy of making.
Role: animation, design,
Softwares: After Effects, Premiere, Photoshop Ilustrator and Cinema 4D
I Carry My Own Personal Hell
Lego